Here we go. The new technological revolution is ready. What are we referring to? We are talking about the Internet of things. Not only smart devices like mobile phones and tablets therefore connected to the network, but any object might be. Some examples? Sports shoes that track time, speed and distance to compete in real time with people from all over the world, packaging of medicines that warn us if we forget to take them as ordered by our doctor and you can bet, perhaps on pala casino welcome package that the list will continue to grow in a short time.
Obviously, even for “things” connected to the Internet, an operating system will be necessary and Google certainly does not want to be caught unprepared. The 1.0 release of Android Things is therefore now ready. The project started in 2015, and initially called Brillo Project, was developed in close collaboration with some of the most important hardware manufacturers including Lenovo, LG, and JBL. Android Things has therefore been conceived to offer “long-term support for production devices” and enjoys broad compatibility with the most diverse devices.
Android Things 1.0 can already manage many different objects such as smart thermostats, light bulbs, or Wi-Fi video cameras and the latest generation of intercoms. AT has been designed to be used with very few resources available since only 32 megs of ram are enough to work properly. Developers who want to produce apps for Android Things will be able to use the same skills used with the version dedicated to smartphones and tablets as the software will be equally developed in Java and Kotlin.
But how can Android Things be performing despite the really reduced hardware demands? Thanks to the famous cloud services of Google: given that the limited computational power of the devices on which the OS will run is very limited, the operating system will rest on Google Assistant and Google Machine Learning, moving, therefore, all the most complex activities on the remote servers of the Mountain View company.
The introduction and diffusion of Android Things are also very important for the standardization and the updating of devices, essential to increase the level of security of things connected to the Internet. In recent years, indeed, there has been malware specifically designed for objects connected to the network and more difficult to control by users compared to a computer or a smartphone.
Exactly as a smartphone and mobile phone, Android Things operating system will be constantly updated in all objects connected to the Internet and beyond, in order to be safer and able to acquire new features over time.
The only perplexity on this important evolutionary step regards the duration of the support guaranteed by Android Things. Indeed, after three years, devices will obviously remain active and usable but will lose the chance to have new skills. An excessively short time frame, if we think that we replace appliances and other objects with much less diligence than three years time. Who knows if Google will think about this later on and increase the duration of the guaranteed support…